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Sensor ArchivesSensors are used to translate information from external devices like a Joystick or head mounted display into a collection of information that is then used within the scene graph.A sensor does not directly hook to a part of the scenegraph. Instead it must provide a collection of transforms for which your user code then translates into a changes in the scenegraph. For example, the pinch guesture of a glove might translate into a colour change of an object.
All sensors must implement the
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