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Neverwinter Nights Loader

Last update: 16 April 2002
Author: Artur Biesiadowski
File Format(s): Neverwinter Nights model format (.mdl)
Availability: SourceForge project
Notes: It loads geometry and textures. No animation support (but it is silently ignored), not emitter/particle support (it crashes with parse exception).

You will need to download original NWN loader - models downloaded from net are not enough, because chrome1.tga is needed for reflective metal effect (even if it is not used in particular model).

It is also probable that a lot of user-created (or user-hacked) models will not load, because of the quite strict parser - closing tags have to match opening tags etc.

If you feel hacky, there are some tricks which you can try with simple recompile. For example by increasing scale in DummyGeomNode you can explode body parts to see shapes separately. By changing createAllTG(getBaseUrl(),false); to createAllTG(getBaseUrl(),true); in NWNLoader you will get wireframe instead of textured body.