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© Justin Couch 1999 - 2002
Java3D can be used for more than just rendering pretty pictures to a window.
In some applications, and even in some cases even inside the current scene,
you don't want to draw the scene to a window. Instead, you would like to
draw to an image for use elsewhere. Alternatively, you would like to capture
the current window and save it as a file, or even several frames as a movie.
In this chapter we will look at both these techniques and how you may achieve
them within the boundaries of Java3D.
Chapter Contents
- Rendering to an Image
- Capturing the current window to an image
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