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© Justin Couch 1999 - 2002

Java3D can be used for more than just rendering pretty pictures to a window. In some applications, and even in some cases even inside the current scene, you don't want to draw the scene to a window. Instead, you would like to draw to an image for use elsewhere. Alternatively, you would like to capture the current window and save it as a file, or even several frames as a movie. In this chapter we will look at both these techniques and how you may achieve them within the boundaries of Java3D.

 

Chapter Contents

  • Rendering to an Image
  • Capturing the current window to an image